Creating an Array or List of Top 10 High Scores by Stream Reading and Writing From Files Unity

Arrays

An array is a series of elements of the aforementioned blazon placed in contiguous memory locations that can exist individually referenced by adding an index to a unique identifier.

That ways that, for example, five values of type int can be declared equally an array without having to declare 5 dissimilar variables (each with its own identifier). Instead, using an array, the 5 int values are stored in face-to-face retentiveness locations, and all five tin can be accessed using the same identifier, with the proper index.

For case, an array containing 5 integer values of blazon int called foo could exist represented as:


where each bare panel represents an element of the array. In this case, these are values of type int. These elements are numbered from 0 to 4, existence 0 the first and 4 the terminal; In C++, the kickoff chemical element in an array is e'er numbered with a aught (not a one), no matter its length.

Like a regular variable, an assortment must exist alleged before it is used. A typical annunciation for an array in C++ is:

type name [elements];

where type is a valid blazon (such equally int, float...), name is a valid identifier and the elements field (which is always enclosed in square brackets []), specifies the length of the array in terms of the number of elements.

Therefore, the foo array, with five elements of blazon int, can be declared as:

Notation: The elements field inside foursquare brackets [], representing the number of elements in the array, must be a constant expression, since arrays are blocks of static retentivity whose size must exist adamant at compile time, before the plan runs.


Initializing arrays

By default, regular arrays of local scope (for example, those declared within a part) are left uninitialized. This means that none of its elements are gear up to any particular value; their contents are undetermined at the point the array is declared.

Just the elements in an array can exist explicitly initialized to specific values when it is alleged, by enclosing those initial values in braces {}. For instance:

                                          
                                              int                        foo [5] = { sixteen, 2, 77, 40, 12071 };                                          

This statement declares an assortment that can be represented like this:


The number of values betwixt braces {} shall not exist greater than the number of elements in the array. For example, in the example above, foo was declared having five elements (as specified by the number enclosed in foursquare brackets, []), and the braces {} contained exactly 5 values, one for each element. If alleged with less, the remaining elements are set to their default values (which for primal types, ways they are filled with zeroes). For instance:

                                          
                                              int                        bar [5] = { 10, twenty, 30 };                                          

Will create an array similar this:


The initializer can fifty-fifty have no values, just the braces:

This creates an assortment of five int values, each initialized with a value of zero:


When an initialization of values is provided for an array, C++ allows the possibility of leaving the square brackets empty []. In this example, the compiler volition assume automatically a size for the array that matches the number of values included between the braces {}:

                                          
                                              int                        foo [] = { 16, 2, 77, forty, 12071 };                    

After this annunciation, assortment foo would exist v int long, since we have provided 5 initialization values.

Finally, the evolution of C++ has led to the adoption of universal initialization likewise for arrays. Therefore, there is no longer need for the equal sign between the announcement and the initializer. Both these statements are equivalent:

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                                              int                        foo[] = { 10, 20, 30 };                        int                        foo[] { x, 20, 30 };                                          

Static arrays, and those declared straight in a namespace (outside any function), are always initialized. If no explicit initializer is specified, all the elements are default-initialized (with zeroes, for fundamental types).


Accessing the values of an array

The values of any of the elements in an array tin be accessed just like the value of a regular variable of the same blazon. The syntax is:

name[index]
Following the previous examples in which foo had 5 elements and each of those elements was of type int, the name which can be used to refer to each element is the following:


For case, the following statement stores the value 75 in the third chemical element of foo:

and, for example, the following copies the value of the 3rd chemical element of foo to a variable called x:

Therefore, the expression foo[two] is itself a variable of type int.

Notice that the tertiary chemical element of foo is specified foo[2], since the first ane is foo[0], the 2d one is foo[1], and therefore, the third one is foo[2]. By this same reason, its last chemical element is foo[four]. Therefore, if we write foo[5], we would be accessing the sixth element of foo, and therefore really exceeding the size of the assortment.

In C++, it is syntactically correct to exceed the valid range of indices for an assortment. This can create bug, since accessing out-of-range elements practise not cause errors on compilation, but tin cause errors on runtime. The reason for this being allowed will be seen in a later chapter when pointers are introduced.

At this bespeak, information technology is important to be able to conspicuously distinguish between the 2 uses that brackets [] take related to arrays. They perform two different tasks: ane is to specify the size of arrays when they are declared; and the 2d one is to specify indices for concrete array elements when they are accessed. Do not confuse these two possible uses of brackets [] with arrays.

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                                              int                        foo[v];                        // declaration of a new array                        foo[2] = 75;                        // access to an element of the array.                                                                  

The main departure is that the annunciation is preceded by the type of the elements, while the access is not.

Some other valid operations with arrays:

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                      foo[0] = a; foo[a] = 75; b = foo [a+ii]; foo[foo[a]] = foo[2] + 5;                    

For case:

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                                              // arrays case                        #include <iostream>                        using                        namespace                        std;                        int                        foo [] = {16, 2, 77, 40, 12071};                        int                        n, outcome=0;                        int                        main () {                        for                        ( n=0 ; north<five ; ++north )   {     result += foo[n];   }   cout << consequence;                        return                        0; }                    
                      12206                    


Multidimensional arrays

Multidimensional arrays can exist described as "arrays of arrays". For example, a bidimensional array can be imagined as a 2-dimensional table made of elements, all of them of a same uniform information type.


jimmy represents a bidimensional array of 3 per five elements of type int. The C++ syntax for this is:

and, for example, the way to reference the second element vertically and fourth horizontally in an expression would be:


(remember that array indices always brainstorm with nothing).

Multidimensional arrays are non express to two indices (i.e., two dimensions). They can comprise every bit many indices as needed. Although be careful: the amount of memory needed for an array increases exponentially with each dimension. For example:

                                          
                                              char                        century [100][365][24][60][60];                    

declares an array with an element of blazon char for each 2nd in a century. This amounts to more than 3 billion char! So this declaration would consume more than 3 gigabytes of memory!

At the stop, multidimensional arrays are just an abstraction for programmers, since the same results tin can be accomplished with a simple array, past multiplying its indices:

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                                              int                        jimmy [3][five];                        // is equivalent to                        int                        jimmy [15];                        // (three * v = fifteen)                                                                  

With the but difference that with multidimensional arrays, the compiler automatically remembers the depth of each imaginary dimension. The following 2 pieces of code produce the exact same result, but one uses a bidimensional array while the other uses a simple array:

multidimensional assortment pseudo-multidimensional array
#define WIDTH 5 #ascertain Superlative 3  int jimmy [HEIGHT][WIDTH]; int n,m;  int primary () {   for (n=0; n<HEIGHT; due north++)     for (grand=0; k<WIDTH; chiliad++)     {       jimmy[due north][m]=(northward+1)*(yard+1);     } }
#define WIDTH 5 #define Acme 3  int jimmy [Pinnacle * WIDTH]; int n,m;  int primary () {   for (northward=0; north<HEIGHT; n++)     for (one thousand=0; m<WIDTH; yard++)     {       jimmy[n*WIDTH+thou]=(n+i)*(m+ane);     } }

None of the two code snippets above produce any output on the screen, but both assign values to the memory block called jimmy in the following way:


Notation that the code uses defined constants for the width and height, instead of using straight their numerical values. This gives the code a better readability, and allows changes in the lawmaking to be made easily in 1 place.


Arrays as parameters

At some bespeak, we may need to laissez passer an array to a function equally a parameter. In C++, it is non possible to laissez passer the unabridged block of memory represented by an array to a function directly equally an statement. But what tin exist passed instead is its address. In do, this has near the same upshot, and it is a much faster and more than efficient operation.

To accept an array as parameter for a function, the parameters can be alleged as the array type, but with empty brackets, omitting the actual size of the array. For example:

                                          
                                              void                        procedure (int                        arg[])                    

This role accepts a parameter of blazon "array of int" called arg. In order to pass to this function an array declared as:

it would be plenty to write a call like this:

Here yous take a complete example:

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                                              // arrays as parameters                        #include <iostream>                        using                        namespace                        std;                        void                        printarray (int                        arg[],                        int                        length) {                        for                        (int                        n=0; north<length; ++n)     cout << arg[n] <<                        ' ';   cout <<                        '\n'; }                        int                        principal () {                        int                        firstarray[] = {5, x, 15};                        int                        secondarray[] = {2, 4, 6, 8, 10};   printarray (firstarray,3);   printarray (secondarray,5); }                    
                      v 10 15 2 iv 6 eight 10                    

In the code above, the offset parameter (int arg[]) accepts any array whose elements are of type int, whatever its length. For that reason, we have included a 2nd parameter that tells the part the length of each assortment that we laissez passer to it as its first parameter. This allows the for loop that prints out the array to know the range to iterate in the array passed, without going out of range.

In a function declaration, it is also possible to include multidimensional arrays. The format for a tridimensional assortment parameter is:

                                          
                      base_type[][depth][depth]                    

For case, a function with a multidimensional array as argument could be:

                                          
                                              void                        procedure (int                        myarray[][iii][4])                    

Find that the first brackets [] are left empty, while the following ones specify sizes for their corresponding dimensions. This is necessary in order for the compiler to be able to determine the depth of each additional dimension.

In a way, passing an assortment as argument always loses a dimension. The reason behind is that, for historical reasons, arrays cannot be straight copied, and thus what is really passed is a arrow. This is a common source of errors for novice programmers. Although a clear agreement of pointers, explained in a coming chapter, helps a lot.


Library arrays

The arrays explained above are direct implemented as a language feature, inherited from the C language. They are a bang-up feature, but by restricting its re-create and easily decay into pointers, they probably suffer from an backlog of optimization.

To overcome some of these issues with language built-in arrays, C++ provides an alternative array type every bit a standard container. Information technology is a type template (a grade template, in fact) defined in header <array>.

Containers are a library feature that falls out of the scope of this tutorial, and thus the class will non be explained in particular here. Suffice it to say that they operate in a like way to born arrays, except that they allow being copied (an really expensive performance that copies the entire block of memory, and thus to use with care) and decay into pointers but when explicitly told to exercise so (by ways of its fellow member information).

But as an example, these are two versions of the same example using the language built-in array described in this chapter, and the container in the library:

linguistic communication congenital-in array container library array
#include <iostream>  using namespace std;  int main() {   int myarray[3] = {x,twenty,30};    for (int i=0; i<three; ++i)     ++myarray[i];    for (int elem : myarray)     cout << elem << '\n'; }
#include <iostream> #include <assortment> using namespace std;  int main() {   array<int,3> myarray {10,20,30};    for (int i=0; i<myarray.size(); ++i)     ++myarray[i];    for (int elem : myarray)     cout << elem << '\n'; }                    

As you can see, both kinds of arrays apply the same syntax to access its elements: myarray[i]. Other than that, the main differences lay on the declaration of the array, and the inclusion of an additional header for the library array. Observe besides how information technology is piece of cake to access the size of the library array.

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Source: https://www.cplusplus.com/doc/tutorial/arrays/

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